Dawn Of The Tyrant RPG
Discover the game
  • Introduction
    • Introduction
    • Designer's Notes
    • Alpha Access
    • Glossary
  • Rules
    • Getting Started
    • Characters
      • Statistics
      • Creating a Character
      • Progression
    • The Turn Sequence
      • Action Points
      • Initiative
      • NPC Actions
    • Movement
      • Movement Abilities
      • Encounter Checks
    • Combat
      • Using Tactics
      • Attacking
      • Special Attacks
      • Slain & Knocked Down
      • Tips for GMs
    • Feats
    • Items
    • Abilities
      • Arcane Abilities
    • Keywords
      • Racial Traits
      • Common Keywords
      • Hunger and Thirst
    • Crafting
  • Lore
    • Introduction
    • The Setting
    • The Story
    • Asymmetricals
    • Ascension Of The Násr
      • The Eight Násr
    • The Fringe World Rebellion
    • Fall Of The Násr
    • Entombment Of The Násr
    • Telárkharóth, City of Stars
    • Ithákharóth, City of the Flame
    • Fire In The Void
    • The Unquiet Age
    • Songs & Chants
      • Kheïtanni Curse
      • Rhïan Morning Prayer
      • Mórin Spell
  • Playable Races
    • Lánaraï
      • Behold The Children Of Stars
      • Warrior Orders
      • Lánaraï Paths
    • Kheïtanni
      • Broken To Ashes, Reborn Of Fire
      • Warrior Orders
      • Kheïtanni Paths
    • Rhïan
    • Vaïar
  • Other Races
    • Faënar
    • Mórin
    • Jïnnaïar
    • Lulúkhaï
  • Locations
    • Vónekh VII
    • Khaïrnóth
      • The Pillars Of Heaven
      • Evermoon Crag
      • The Silver Spine
      • Duskwood Vale
        • Quest Planning
      • Starfall Chasm
      • Coast Of Thorns
    • Vaëtar
      • Rhïatar
      • Isles of the Vaïar
      • Valley of the Sun
      • The Dawn Glades
      • Iónari Delta
      • The Grey Titans
    • Nharán
      • The Angel’s Reaches
      • The Shimmering Plains
  • Documentation
    • Change Log (App)
    • Change Log (Server)
    • FMOD
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  • Types of Actions
  • Movement Actions
  • Combat Actions
  • Free Actions

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  1. Rules
  2. The Turn Sequence

Action Points

Every turn, each player has 3 Action Points that they can use to move across the map, fight enemies, use their abilities, collect resources and more.

Many actions cost 1 Action Point. Some more complex and special abilities may require 2 or even 3 Action Points, as they are more powerful or more difficult to perform than ordinary abilities.

Types of Actions

  • Movement actions – including special movement abilities.

  • Tactics actions – including Strike, Vantage and Evade.

  • Combat actions – including both melee and ranged attacks, as well as special attack abilities.

  • Using abilities.

  • Attempting Feats – including Encounters, Quests and Assigned Feats.

  • Gathering resources.

  • Crafting items.

Movement Actions

Movement is a special type of action. It requires 3 Action Points (a full turn), meaning that you cannot perform any other actions in the same turn as you move.

Players may have special movement abilities that affect this, however. For example, both the innate Fly and Void Form abilities allow players to move without ending their turn.

Combat Actions

Combat is also a special type of action. It costs 1 Action Point to make an attack, and you can perform other actions before you make an attack. However, combat is always the final action in a turn. Once you attack, you cannot perform any other actions that turn and any remaining action points are lost. This also means that only a single combat action can be made in a turn.

This rule also applies to Combat special abilities, including Combo, Counter, Onslaught and Deathblow ability types.

The Combo special attack type is the sole exception to this rule. Combo attacks also cost 1 Action Point, but do not end the turn for the player.

Free Actions

Some actions do not use any Action Poimts and may always be taken for free.

These include:

  • Rolling for Initiative, Encounter or Combat checks.

  • Rolling for armour saves.

  • Equipping or un-equipping items.

  • Buying or selling items in marketplaces.

  • Accepting or completing Quests.

  • Drawing Encounter, Void or Loot cards.

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Last updated 1 year ago

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