Dawn Of The Tyrant RPG
Discover the game
  • Introduction
    • Introduction
    • Designer's Notes
    • Alpha Access
    • Glossary
  • Rules
    • Getting Started
    • Characters
      • Statistics
      • Creating a Character
      • Progression
    • The Turn Sequence
      • Action Points
      • Initiative
      • NPC Actions
    • Movement
      • Movement Abilities
      • Encounter Checks
    • Combat
      • Using Tactics
      • Attacking
      • Special Attacks
      • Slain & Knocked Down
      • Tips for GMs
    • Feats
    • Items
    • Abilities
      • Arcane Abilities
    • Keywords
      • Racial Traits
      • Common Keywords
      • Hunger and Thirst
    • Crafting
  • Lore
    • Introduction
    • The Setting
    • The Story
    • Asymmetricals
    • Ascension Of The Násr
      • The Eight Násr
    • The Fringe World Rebellion
    • Fall Of The Násr
    • Entombment Of The Násr
    • Telárkharóth, City of Stars
    • Ithákharóth, City of the Flame
    • Fire In The Void
    • The Unquiet Age
    • Songs & Chants
      • Kheïtanni Curse
      • Rhïan Morning Prayer
      • Mórin Spell
  • Playable Races
    • Lánaraï
      • Behold The Children Of Stars
      • Warrior Orders
      • Lánaraï Paths
    • Kheïtanni
      • Broken To Ashes, Reborn Of Fire
      • Warrior Orders
      • Kheïtanni Paths
    • Rhïan
    • Vaïar
  • Other Races
    • Faënar
    • Mórin
    • Jïnnaïar
    • Lulúkhaï
  • Locations
    • Vónekh VII
    • Khaïrnóth
      • The Pillars Of Heaven
      • Evermoon Crag
      • The Silver Spine
      • Duskwood Vale
        • Quest Planning
      • Starfall Chasm
      • Coast Of Thorns
    • Vaëtar
      • Rhïatar
      • Isles of the Vaïar
      • Valley of the Sun
      • The Dawn Glades
      • Iónari Delta
      • The Grey Titans
    • Nharán
      • The Angel’s Reaches
      • The Shimmering Plains
  • Documentation
    • Change Log (App)
    • Change Log (Server)
    • FMOD
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On this page
  • Leveling Up
  • Paths
  • Level Cap

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  1. Rules
  2. Characters

Progression

Leveling Up

Each time the player’s character gains a new level, they will gain 1 extra Health plus a number of Honour Points, which will increase over progressive levels. Honour Points are spent on Paths, and allow the player to increase their character’s stats and become more proficient in certain styles of combat.

Paths

Dawn of the Tyrant has no classes, so Path choices are what define the character’s specialisation. Players can choose to specialise their character in one or more Path, giving them a high degree of flexibility to create the warrior to their choosing. They will however find that it’s easier to grow in a Path that’s already been pursued than it is to pursue a new Path. For example, a spellcaster will find it easier to become better at spellcasting than trying their hand at archery.

Level Cap

The maximum player level cap is 20. After level 20, players will still earn Honour Points, but will no longer gain additional Health Points. This means that top tier characters can still grow their capabilities across one or multiple Paths, though progressing higher will cost increasingly more Honour Points and take longer to achieve. Maxing out every Path is theoretically possible, but would take a very long time and is practically unlikely!

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Last updated 2 years ago

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