Progression

Leveling Up

Each time the player’s character gains a new level, they will gain 1 extra Health plus a number of Honour Points, which will increase over progressive levels. Honour Points are spent on Paths, and allow the player to increase their character’s stats and become more proficient in certain styles of combat.

Paths

Dawn of the Tyrant has no classes, so Path choices are what define the character’s specialisation. Players can choose to specialise their character in one or more Path, giving them a high degree of flexibility to create the warrior to their choosing. They will however find that it’s easier to grow in a Path that’s already been pursued than it is to pursue a new Path. For example, a spellcaster will find it easier to become better at spellcasting than trying their hand at archery.

Level Cap

The maximum player level cap is 20. After level 20, players will still earn Honour Points, but will no longer gain additional Health Points. This means that top tier characters can still grow their capabilities across one or multiple Paths, though progressing higher will cost increasingly more Honour Points and take longer to achieve. Maxing out every Path is theoretically possible, but would take a very long time and is practically unlikely!

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