Movement Abilities

Flying

Void Leap: The player can instantly move to location 2 hexes away for 2 Action Points. Roll a dice before moving. On the roll of 1, the player receives the Voidsick keyword after the move is complete. If Void Leap is used to move into a hex that is affected by The Void, the player receives the Voidsick keyword on the roll of a 1 or 2.

Void Form

Soar: The player can move to a location 1 hex away for 1 Action Point. In this way, they can move between multiple hexes in a single turn. Roll a dice before moving. On the roll of 1, the player receives the Grounded keyword after the move is complete. Soar may not be used to move into a hex that is affected by The Void.

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