Change Log (App)
App • 0.3.4 (294)
NPCs now have 3 action points per turn
There is no longer a distinction between NPC tactics and combat actions when using action points
Fixed an issue where groups weren’t appearing on the map for the GM
Added online status for players
App • 0.3.3 (293)
The hex indicator will show a higher or lower dungeon tile as not travelable unless it is a ramp
Implemented hunger and thirst features
Players can now collect and use an item from a usable resource in a single action
Players can now collect and craft an item from a craftable resource in a single action
App • 0.3.3 (292)
The GM Turn indicator is now green for GMs and red for players
Improved the UI for accessing crafting and paths
Fixed an issue with null exceptions in worlds where there is no weather
The game now loads the first player’s world for GMs
The player object is no longer spawned for GMs who are not players
Tapping the hex shortcut will now cycle between players in different worlds for GMs
The player and group pins can now display up to 5 players
App • 0.3.3 (291)
Added new high resolution Item, Ability and Formula icons
Content importer now points to new icons
In Storyline, the content pull UI can now be tapped to load more items
App • 0.3.3 (290)
Added 6 new player profile images
Fixed an issue with commas when importing items from CSV
Improved the appearance of drawing loot cards
App • 0.3.2 (289)
Sign in and sign out now use the new auth route
Fixed a bug that occurred when tapping the enemy shortcut in the top nav multiple times
Added and set up Rhïan Temple dungeon assets
Added wall variants for the Rhïan Temple dungeon assets
App • 0.3.1 (288)
Added an enhanced dynamic weather system that adds snow and rain effects
Weather system now receives the weather state from the server
Win direction now controls wind effects, cloud direction and rain or snow angle
Improved the lighting on the draw screen
Fixed an issue where the moon icon was shown on the hex card during daytime
Fixed an issue where players in different worlds were placed incorrectly on the map
Fixed some issues that could occur when players used portals
Improved the portal loading screen animation
Started work on a feature to allow GMs to quickly switch between worlds players in their warband are in
App • 0.3.0 (285)
Added tooltips for the action points and health UI elements on the Player Card
Added a tooltip for the path UI element on the Friend Card
The Hex Card will no longer allow players to attempt to move into Impassable hexes
Implemented movement checks for Treacherous terrain
Separated the main game and world scenes files
Reorganised the Scenes folder
The world scene is now loaded dynamically based on the player’s location
Added a set of placeholder hex tiles and add-ons for dungeons
The layout system now supports add-ons for hex tiles
Tiles in the layout system can now been given varying heights
Added a test dungeon scene
Improved the lighting settings for overworld and dungeon scenes
Fixed some issues with the worlds loading screen
App • 0.3.0 (283)
Added support for multiple worlds including the overworld and dungeons
Info about multiple worlds is now received from the server in the bundle
Implemented the ability for players to travel between worlds using Portals
Added a loading screen that appears when a portal has been used
App • 0.2.36 (282)
Added tooltips for the action points and health UI elements on the Player Card
Added a tooltip for the path UI element on the Friend Card
The Hex Card will no longer allow players to attempt to move into Impassable hexes
Implemented movement checks for Treacherous terrain
Seperated the main game and world scenes files
Reorganised the Scenes folder
The world scene is now loaded dynamically based on the player’s location
Added a set of placeholder hex tiles and add-ons for dungeons
The layout system now supports add-ons for hex tiles
Tiles in the layout system can now been given varying heights
Added a test dungeon scene
Improved the lighting settings for overworld and dungeon scenes
App • 0.2.35 (280)
Fixed an issue where armour save assignment cards showed the wrong profile for players
Improved UI on smaller device screens
Implemented Story Rolls for GMs
The Friend Card now shows the player’s primary Path
The Enemy Card now shows heroic frames for tougher enemies
Fixed an issue where gifting money was incorrectly limited
GMs can now gift players with money up to a set limit per player level
Started work on adding Tyranny Points for GMs
Redesigned the turn, time and powers section of the Group Card
Added tooltips for the turn, time, tyranny and transmute UI elements on the Group Card
Added tooltips for the action points and health UI elements in the Top Navigation
App • 0.2.34 (279)
Implemented an API to propagate world hex content to an environment instance in that world
Implemented an API to spawn content in a world environment instance
Player health in the top bar now shows HP and Max HP
Added Action Points and health to the Player card
Added a GM tag to the Player card
Fixed an issue where players who joined quests could be given the same quest multiple times
Fixed an issue where hex and players on hex server APIs were being called twice
Worked on a new pinch and zoom feature for the world map
Added feature flagging
App • 0.2.33 (278)
Fixed an issue where line breaks weren’t correctly converted in keyword descriptions
Fixed an issue where card headers were too wide
Fixed a typo in the warband co-op mode description
Encounters can now have tags
Added new path icons to the Paths card
App • 0.2.32 (277)
Improved the UX for the profile and account cards so they now use a full screen page style with a back button
Moved the warband settings options to a new screen that uses a full screen page style with a back button
Users can now reset their password securely from the account card
When the menu is opened, it is now always scrolled to the top
Added extra space to the bottom of the menu, player card scroll areas, the hex glimpse, the interact glimpse and helper cards
Fixed card headings UI so a line doesn’t appear through them when they fade in and out
Roll for initiative result now says completed instead of succeeded
Removed some redundant UI
Updated the splash screen artwork
App • 0.2.32 (276)
Added the ability for a user to access their account and reset their password with a secure code
App • 0.2.31 (275)
Gifts now appear as a moment card for recipient players via socket when they are connected or when they next sign in
Implemented the new dynamic content page system
Added story, about and credits pages
Fixed a range of issues with Path ability cost calculation
Fixed an issue where the quest actions popup had no overlay
App • 0.2.31 (274)
Players can now gift money and items to other players in their warband
App • 0.2.31 (273)
The warband name is now shown in the race specific colour
Updated player list items, quests and helpers to use the newer card style
Added the location name and hex number to the interact glimpse
Fixed an issue with displaying the keyword or ability name on the keyword info popup
App • 0.2.30 (270)
Fixed an issue where the roll glimpse headings were not appearing correctly
Fixed an issue where back button labels were not appearing correctly
Fixed an issue where after making a combat roll, the enemy card is not shown after pressing the done button
Fixed an issue where the warband co-op mode switch in group settings was not initially set correctly
Removed the GM is also player switch from group settings
App • 0.2.29 (269)
Fixed an issue where Quest and Encounter roll items had UI layout errors
Fixed an issue where the Tactics popup had UI layout errors
The moment card now correctly blocks clicks from raeching the world map underneath
The quest completed moment card is no longer shown on sign in
The quest completed moment card now shows prestige gained by completeing the quest
Removed the made with Unity screen
Left and right buttons for Feats on the roll glimpse are now faded out if there is only one item
App • 0.2.28 (268)
Fixed an issue where double tapping a switch player icon causes auth issues
App • 0.2.28 (267)
Item augments are now correctly shown for crafting products
Item info can now be shown for crafting pool items
Damage summary for combat abilities is now correctly shown
Enemy cards for corpses no longer display activation and initiative UI elements
Fixed an issue where warband pins moved incorrectly over the world map
Fixed an issue where required rolls for combat abilities were incorrectly shown on the roll glimpse
Fixed an issue where players in the battleground would be randomly re-ordered
Fixed an issue where long hour names or high turn numbers could cause the group card UI to break
App • 0.2.28 (266)
Created framework for procedural ambience system
Added ambient audio transitions for day and night
Added a new music system that plays music intermittently
App • 0.2.28 (262)
PlayerInfo now provides the player’s warband name and whether their warband has co-op mode switched on
Fixed an issue where rolling for combat abilities would show the wrong dice roll
Added support for new ability effect source, XP and NPC threat enhancements
Players from other warbands now appear in the Battleground if both your warband and theirs has co-op mode switched on
Players from other warbands in the Battleground now have an icons to indicate that they are from another warband
Friend cards and player list items for players from other warbands now show the name of their warband
Fixed an issue that occurred on the roll card when making an encounter check
Started work on a terrain snow shader
App • 0.2.27 (261)
The target assigner popup now shows players which enemy they have vantage or strike on
Assigned roll attempts listed on the roll card now show which NPC the roll is assigned to for GMs
The storyline now shows the hour and whether it is day or nighttime when starting a new turn
Enemy NPCs can no longer heal or respawn on an occupied hex (managed in settings)
The version info now fades in nicely on the splash screen
The copyright year on the splash screen and menu is now set to 2023
Fixed an error that occurs when the first slot of the crafting pool is empty
Fixed a typo when rolling to attempt a crafting formula
Fixed an issue where using a Loot Card from the inventory would not show the correct screen
Improved the messaging and response states when using items
The Mana glimpse and player card now correctly show Mana from augmented items
Items with Manabind augments now show how much mana they provide
The roll glimpse now prevents the player from rolling again until after the combat log has been shown
App • 0.2.27 (260a)
Added a new Creature NPC type
Creatures now appear in the battleground
Creatures have blue life bars to denote that they are passive
Fixed an issue where the encounter card would not display correctly when attempting to assign an encounter as a GM
Instant damage and damage over time abilities now show if they require vantage on the ability info panel
Fixed an issue where new profile pics were missing from the edit character screen
Fixed an issue where new profile pics were not appearing on player pins
Character names are now shortened when shown in the menu character switcher
Fixed an issue where the explore glimpse remained open on the create character screen
Fixed an issue where the menu reined open on app reload
Selected tabs now appear in the selected colour on the player card
Added some temporary updates to the old content generation system
Added a feature to generate world content based on zone resources and NPCs from the Content Editor
Warbands can now switch Co-Op (PvE) mode on or off (setting only, not implemented)
App • 0.2.26 (260)
Logs now correctly use a or an before the name of a feat
Fixed an issue where effects were stretched on the friend card
Improved the layout of the unbound feat button
Added context help for unbound feats
Fixed an issue where Rest and Revive were activated on tap rather than release
Fixed an issue where effect chips and info panels for combat bonuses didn’t show the right name or information
Modifiers shown when rolling for attack and hostile abilities now account for initiative bonuses and penalties
Added 4 new profile options for players and Lánaraï and Kheïtanni NPCs
Added the Skittish and Peaceful keywords
Implemented the new Zone type
Moved some hardcoded settings into rules settings
App • 0.2.25 (259)
Fixed an issue where casters couldn’t gain vantage on NPCs
App • 0.2.24 (258)
Fixed an issue where ranged damage was not calculated correctly
Implemented the new Dominion type
Hexes can now be assigned a Dominion
Fixed an issue where activated NPC abilities appeared on the roll screen with a cooldown
The back button in the create character screen now matches the updated UI style
If a warband has no shared quests there’s now a message under the warband quests tab
Unbound feats are now hidden for GMs
Fixed an issue where the UI doesn’t re-enable after an activated NPC is unable to use an ability
Fixed an issue where the roll required for an activated NPC to use an ability was miscalculated
App • 0.2.24 (258)
Fixed an issue where ranged damage was not calculated correctly
Implemented the new Dominion type
Hexes can now be assigned a Dominion
Fixed an issue where activated NPC abilities appeared on the roll screen with a cooldown
The back button in the create character screen now matches the updated UI style
If a warband has no shared quests there’s now a message under the warband quests tab
Unbound feats are now hidden for GMs
Fixed an issue where the UI doesn’t re-enable after an activated NPC is unable to use an ability
Fixed an issue where the roll required for an activated NPC to use an ability was miscalculated
App • 0.2.23 (257)
Increased the speed that menu-style cards open and close
Decreased the time required for long hold interactions
Added haptics to path ability interactions
Abilities now show the Mana and Action Points required to use them
Ability information now shows the amount of Mana the Ability requires
Item information now shows the amount of Mana the item provides
Added a mana glimpse to show the player’s total available Mana when viewing information about an Ability
The player’s total available Mana is now shown in the Spellbook tab on the Player card
Fixed an issue where keywords did not display correctly on the Ability information panel
Improved the way combat bonuses are shown on the Ability information panel
Fixed an issue where the top navigation could be hidden by some actions
Fixed an issue where crafting items didn’t correctly reference the available quantity from inventory
App • 0.2.22 (256)
Added coloured navigator icons for each Path
Added specialisation text for Paths
Added the Lured, Lupine and Contemptuous keywords
Temporarily simplified path upgrade cost calculation
The Player, Paths and Crafting cards now use a sliding open animation style
App • 0.2.22 (255)
Fixed an issue with the log entry for when a character has a keyword
Attempt item on the roll screen now show the AP cost for each attempt
Redesigned the player profile to use a full screen layout instead of a card
Redesigned the Paths panel to use a full screen layout instead of a card
Redesigned the Crafting panel to use a full screen layout instead of a card
Reorganised the Paths screen into tabs for Aspects, Unlockables and Description
Added descriptions for Paths
App • 0.2.21 (254)
Implemented the new Faction type
Quests can now have faction prestige as a reward
Quests can now start a new quest on completion
Added faction prestige to the player card
When viewing the world map screen the view is now instantly in the right place
Added the Ambusher keyword
App • 0.2.20 (253)
Re-enabled unbound feats
Improved the UI on the Resource action panel
Fixed an issue where the interact glimpse player list had an error for GMs
Single players can now progress their turn
App • 0.2.19 (252)
Fixed an issue where moment cards didn’t use the right overlay
Posts that appears as moments are now marked as read when the moment is shown
Moment cards are now only shown if the event is about you
Tapping the pin on the hex card now also selects the player’s hex
Tapping the pin on the hex card now takes GMs to the current hex shortcut
Added a new puzzle collectable type
Added icons for loot, resource and puzzle collectables
App • 0.2.18 (251)
Fixed a regression issue where players couldn’t view Quest cards
GMs can now browse the Void and Encounter decks correctly
App • 0.2.17 (250)
Warbands now have Transmute Points
Improved the hour counter and added Transmute Points to the Warband card
Improved the turn counter on the Warband card
Added tabs to the Warbands card for players and quests
GMs can now see all quests that players in their warband have
Fixed a typo in story logs when an NPC is slain by you
Added a popup panel that explains what a keyword’s effects are
Renamed the Fly button on the Hex card to Soar to align with the Keyword description
App • 0.2.17 (249)
Tapping the hex shortcut now cycles through warband player locations for GMs
Temporarily disabled automatically marking posts as read due to unexpected server crashes
Feat related stories now display a feat icon in the Storyline card
Linked the menu to legal page stubs
App • 0.2.16 (248)
Players are no longer able to start flying in a Void affected hex
Improved the storyline wording when encounters checks are made
Storyline wording now uses the words was and were correctly
Fixed a positional issue with the quests tab on the Player card
Fixed an issue with displaying Quest and Encounter feats on the roll glimpse
Fixed an issue Quest rules being generated out of order
Adjusted the lighting for the dice so its shadow isn’t visible when entering the roll view
Improved the design of start of turn markers on the storyline card
The onboarding experience can now be re-accessed from the app menu
The app menu now contains a link to the rules wiki
Updated the content builder
App • 0.2.16 (247)
Added a down for maintenance banner
The app now checks the server status on start-up before displaying the sign in screen
Added an onboarding experience that is shown to first time users
Added 3 of the 5 onboarding videos
Improved how copyright and version information is set for the splash screen and menu
App • 0.2.15 (246)
Fixed an issue where the build was pointing to the wrong server endpoint
App • 0.2.15 (245)
Fixed an issue where quest items were incorrectly positioned on the helper card
Fixed an issue where the super overlay was missing when viewing quest actions
Removed the option for the GM to move the whole warband
Added haptic feedback for long press actions
Added feedback when a crafting ability is used
Reordered players on the warband screen and interact glimpse so you, the GM and warband members are at the top
Cards on the draw screen are now reset instantly when returning to the screen
Rest and recover have been added to the storyline
Players are now allowed to see where their warband members are on other Hex tiles
Improved the messaging on the roll glimpse after a roll has been made
Added Void Encounters as a new type of Encounter
Encounter and Void cards can now be set to appear in the deck multiple times
Players are now assigned a Void card draw if they enter a Void affected hex
Players can now draw a Void card
Encounter and Void cards are now individually shown in the top navigation
App • 0.2.14 (244)
Completed work on allowing GMs to use abilities for activated NPCs
Refactored some roll glimpse code
The Void FX is now influenced by the day night cycle
App • 0.2.14 (243)
The player card will now scroll the view to the top when you tap any tab or shortcut
Tapping the player shortcut now always show the first tab
The world map will now never scroll while the menu is open
Refined the You screen with clearer subheadings
Removed deprecated items from the You screen
Moved ability effects and keywords to the Statistics screen
The Rest and Revive abilities now appear as abilities instead of button on the spellbook screen
The hints on the roll card are now tailored for players and GMs
Tactics info and buttons are now only shown on friend cards when the battleground card is also open
Added the ability to sign out from the main menu
Added wind trail FX synched to the server weather
Started work on adding The Void FX
App • 0.2.14 (242)
Fixed an issue where initiative rolls were not working correctly for players
Fixed an issue where the player icon wasn’t tappable for GMs with an activated NPC
It is no longer possible to rapidly tap view settings buttons too quickly
Started work on allowing GMs to use abilities for activated NPCs
App • 0.2.14 (241)
Fixed an issue where augmented items did not appear correctly
Fixed an issue where melee and ranged damage from augmented items was not shown correctly
App • 0.2.14 (240)
Added the ability for a GM to roll for initiative as an NPC
App • 0.2.14 (239)
Fixed an issue where the GM’s profile showed an activated NPC state with no activated NPC
Fixed an issue where the player icon when making armour save roll was incorrect
Player waiting icons on the warband screen are now only shown for non-GM players and in the player turn phase
Started working on wind particle FX
App • 0.2.13 (238)
The GM can now see action points for enemy NPCs on the Battleground card
App • 0.2.13 (237)
Moved the server endpoint to tyrantrpg-api-design.6x0.io
Added the ability for a GM to attempt an armour save as an NPC
The health bar now updates for NPCs and players after failing an armour save roll
App • 0.2.13 (233)
Added a pause button to the music card
Added separate sliders for music and sound FX to the music card
Added an alpha version of a combat track which is triggered when enemies are revealed in the Battleground card
App • 0.2.13 (232)
Added the ability for a GM to perform a combat check on a player as an activated NPC
Fixed an issue where using some abilities did not show the roll screen
Fixed an issue where tactics were sometimes incorrect on friend cards
App • 0.2.13 (231)
Initial implementation of FMOD with a rudimentary volume slider
App • 0.2.13 (230)
Added a Music UI panel
App • 0.2.13 (229)
Fixed a known issue where a notification says GM has caused 0 damage when attacked as an activated NPC
The current tactic of a GM’s activated NPC is now shown on the friend card
Started work on implementing the ability for a GM to attempt a combat check as an activated NPC
Started work on implementing the ability for a GM to roll an armour save as an activated NPC
App • 0.2.13 (228)
Fixed an issue where the roll glimpse showed the wrong info when rolling for initiative
Added the ability for a GM to attack a player as an activated NPC
App • 0.2.12 (227)
Added the ability for a GM to gain vantage and strike on a player as an activated NPC
Added the ability for a GM to evade combat as an activated NPC
Added a new app icon
App • 0.2.12 (226)
Fixed some UI issues on the players actions card
The combat glimpse is now correctly shown for activated NPCs
Worked on implementing the ability for a GM to gain vantage and strike on a player as an activated NPC
Worked on implementing the ability for a GM to evade combat as an activated NPC
App • 0.2.12 (225)
Fixed an issue where the mark all post as read button on the storyline card didn’t fade when all posts were read
Quests are now accessed through the quest giver who is present on the hex tile
NPCs can now be set to be present only during certain hours
Added occlusion culling for performance optimisation
The top navigation profile now shows the GM’s activated NPC if they have one
GMs can now deactivate NPCs
Started work on showing tactics actions on player targets if the GM has activated an NPC
App • 0.2.11 (224)
Progressing the turn phase is now processed correctly as a socket event
The UI is now updated when the GM progresses the turn phase
Enemy corpses, looted enemies and knocked down players are now shown on the Battleground card
Added a button to mark all posts as read on the storyline card
Added a button to scroll to the bottom on the storyline card
Improved the title copy for the moment card
The tactics popup is no longer shown after a roll is cancelled or completed
Fixed a layout issue on the player card
Fixed some erroneous states where other hexes could be selected while the confirm glimpse is open
Fixed an issue where the top navigation threw an error for players who aren’t in a warband
Fixed an issue where the draw button isn’t hidden after drawing your last available card
App • 0.2.10 (223)
Added activation properties to enemies
Enemy cards now show the activation state
A GM can now activate an NPC in their turn phase
Fixed an issue where tapping the enemy shortcut didn’t open the battleground correctly
App • 0.2.10 (222)
Added new melee and ranged damage icons
The group card now shows if the current turn is the GM or player phase
Added in-world hours of the day
Added a selected state for battleground actors
App • 0.2.9 (221)
Added new Encounter, Void and Loot card face artwork
Added card face artwork for the 7 Loot item tiers
Added item icons for all new Loot item tiers
Encounter and Loot cards now animate nicely when drawn
Fixed a rendering issue with the world map selection marker
Fixed a bug where showing an Encounter card from the top nav hides the roll glimpse
Encounter and Enemy cards now correctly block clicks on the world map
App • 0.2.8 (220)
Players can see dice rolls when rolling for statistics
App • 0.2.8 (219)
Temporarily removed the Mobile Input Field plugin
Players can now roll for statistics
Players can now set their statistic mode
App • 0.2.7 (218)
Added updated Kheïtanni Outpost environment assets
Added world edge assets and placement system
Added world edges to the demo world map
Continued work on allowing players to roll their own character stats
App • 0.2.7 (215)
Fixed some issues where the right navigation icon wasn’t selected
Fixed some missing elements in the new create character screens
The Battleground (Tactics Visualiser) is now fully integrated
The Battleground is now updated if a combat event occurs with the player’s group
Started work on allowing players to roll their own character stat
Added new Lumë Pylon and Mórin Bone Shrine environment assets
App • 0.2.6 (214)
The GM can now assign a specific Encounter card to a player
Added a richer race selection experience when creating a character
Added the Fancy Carousel View asset to be used for onboarding screens
App • 0.2.6 (213)
Fixed an issue where Friend and Enemy Cards had incorrect icons
Fixed an issue where Friend and Enemy Cards had a broken statistics layout
The hex tile selector is now visible behind other objects
Friend cards now show the character’s description and backstory in the More tab
Character descriptions and backstories may now be up to 1000 characters
Added a content page UI panel type
Added an early concept of the Battleground (Tactics Visualiser)
App • 0.2.5 (212)
Improved the user flow when viewing Tactics Actions for NPCs
The player can now tap on another player to view a Friend Card with details about that player
Friend Cards show statistics, ability effects and keywords for other players
GMs can now access player actions from Friend Cards
GMs can now browse all Encounter cards
App • 0.2.5 (211)
The player can now request to reset their password from the sign in card
Added the new Bloodhenge and bone assets
Added some test miniatures for Battlegrounds UI exploration
App • 0.2.4 (207)
Encounter cards are now drawn manually when the player fails an Encounter check
Cards can now only be drawn when applicable in the gameplay
An icon now appears at the top if the player has an Assignment
Added a help box to explain the various types of rolls on the roll card
Added a help box to explain the various types of cards on the draw card
Removed the option for unbound rolls
Fixed an issue where tapping done on profile edit took the player to the map screen with no nav icon active
Improved the layouts of account and character profile cards
Fixed a visual glitch on the player card
The player can now roll for armour saves
Improved some Storyline logs for armour saves
The player can now roll for Initiative checks
App • 0.2.3 (206)
Added pagination to the Storyline card
Added pull tips to Storyline (X older or newer messages)
Added Kheïtanni town assets
Added waterfall test assets
Improved bloom rendering settings
Upgraded the Unity version to 2020.3.34f1
Added the new Assignment data type
Reordered the tabs in the Roll Card
The Roll Card now displays Assignments
Improved the appearance of views where there are no items
The player can now roll for Encounter checks
Fixed some errors on the map view with players who aren't in groups
App • 0.2.2 (205)
Improved the action logs when a player uses an ability that automatically succeeds
Fixed an issue with missing symbols in ability info panel
Fixed the position of the done button on the actions log glimpse
Fixed an issue where the interact glimpse appeared over the overlay Improved the padding in the layout of the player equipment screen
Improved the height of the actions log, interact glimpse and notification
Fixed a grammar issue in stories where you do not need to roll for initiative
You can no longer try to roll for combat feats from the roll screen
The content importer now accepts 3 rather than 2 loot items per character
When creating a new character, starter items are now automatically equipped
Combat feats can now be assigned to certain NPC types and races
Navigating to the map view now refreshes group locations on the map
App • 0.2.1 (204)
Added new map markers
Fixed a typo when attempting to draw a Void Card
Fixed some issues where exiting Paths via the header can leave the Honour glimpse open
The player can now be reloaded by tapping the player icon
The player is now reloaded if the device enters and leaves the app without trggering a reload
The target assigner is no longer shown when using an AoE ability
Added a simple solution to update the location of other players in a group when they move
Improved UI panel layout to better suit devices with smaller screens
Known issue with the Paths UI panel layout (to be fixed)
Improved the scrollable areas on many UI panels
App • 0.2.0 (203)
Fixed an issue where quest posts in storyline didn’t get marked as read correctly
Fixed an issue where flags were not cleared when switching to a different player
Fixed a range of issues with flags not being raised and lowered correctly
Fixed an issue with incorrect quest posts in storyline
Quest stories now show the correct name and GM tag
App • 0.1.202
Added new UI icons
Renamed Combat Log to Action Log
Resources are no longer shown when none remain
Fixed an issue where receiving an Encounter card throws an error
Fixed an issue where the GM player pin was shown in some cases
Fixed an issue where encounter checks were not showing consequences or stories
Fixed an issue where feat failure or success was shown immediately in a notification
A message is now shown if a player or NPC does not need to roll for initiative
The moment card is now only shown if a quest is assigned by the GM
App • 0.1.201
Fixed an issue where if reward points have zero value they still appeared on the moment card
Prevented the resource actions panel showing tags that aren’t needed
Fixed an issue with rules not appearing for quests
Fixed an issue where tapping the encounter shortcut while the hex glimpse is shown creates an erroneous UI state
Added a timer so reloading after the app loses focus only occurs after a set period
Fixed an issue where gained keywords don’t appear correctly in the combat log
App • 0.1.200
Fixed an issue where the overlay was not shown with the moment card
App • 0.1.199
Fixed an issue where the interact card could not be scrolled
Fixed an issue where ability results would not be interpreted correctly by the roll glimpse
Fixed an issue with loot card icons
Fixed an issue with the loot corpse button
Fixed an issue where encounter rolls weren’t displayed correctly in storyline
Fixed an issue where NPCs slain by instant damage abilities weren’t displayed correctly in storyline
Fixed an issue with the player statistics view
NPC cards now display all of their statistics Improved the button size on the paths card
Versions prior to 0.1.199 were part of the Pre-Alpha development phase.
Last updated