> For the complete documentation index, see [llms.txt](https://rulebook.dawnofthetyrant.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rulebook.dawnofthetyrant.com/rules/keywords/hunger-and-thirst.md).

# Hunger and Thirst

Travelling across inhospitable terrain and battle monstrous foes requires energy and sustenance. Players must regularly consume food and drink to remain well fed and watered.

### Hungry

A player with the **Hungry** keyword receives a **-1** modifier to their Speed, Strength and Toughness, down to a minimum of **1**. If the player has the **Hungry** keyword for **3** days or more, replace this keyword with the **Starving** keyword.

### Thirsty

A player with the **Thirsty** keyword receives a **-1** modifier to their Agility, Mind and Perception, down to a minimum of **1**. If the player has the **Thirsty** keyword for **1** day or more, replace this keyword with the **Dehydrated** keyword.

### Starving

A player with the **Starving** keyword receives a **-3** modifier to their Speed, Strength and Toughness, down to a minimum of **1**.

### Dehydrated

A player with the **Dehydrated** keyword receives a **-2** modifier to their Agility, Mind and Perception, down to a minimum of **1**.
