Dawn Of The Tyrant RPG
Discover the game
  • Introduction
    • Introduction
    • Designer's Notes
    • Alpha Access
    • Glossary
  • Rules
    • Getting Started
    • Characters
      • Statistics
      • Creating a Character
      • Progression
    • The Turn Sequence
      • Action Points
      • Initiative
      • NPC Actions
    • Movement
      • Movement Abilities
      • Encounter Checks
    • Combat
      • Using Tactics
      • Attacking
      • Special Attacks
      • Slain & Knocked Down
      • Tips for GMs
    • Feats
    • Items
    • Abilities
      • Arcane Abilities
    • Keywords
      • Racial Traits
      • Common Keywords
      • Hunger and Thirst
    • Crafting
  • Lore
    • Introduction
    • The Setting
    • The Story
    • Asymmetricals
    • Ascension Of The Násr
      • The Eight Násr
    • The Fringe World Rebellion
    • Fall Of The Násr
    • Entombment Of The Násr
    • Telárkharóth, City of Stars
    • Ithákharóth, City of the Flame
    • Fire In The Void
    • The Unquiet Age
    • Songs & Chants
      • Kheïtanni Curse
      • Rhïan Morning Prayer
      • Mórin Spell
  • Playable Races
    • Lánaraï
      • Behold The Children Of Stars
      • Warrior Orders
      • Lánaraï Paths
    • Kheïtanni
      • Broken To Ashes, Reborn Of Fire
      • Warrior Orders
      • Kheïtanni Paths
    • Rhïan
    • Vaïar
  • Other Races
    • Faënar
    • Mórin
    • Jïnnaïar
    • Lulúkhaï
  • Locations
    • Vónekh VII
    • Khaïrnóth
      • The Pillars Of Heaven
      • Evermoon Crag
      • The Silver Spine
      • Duskwood Vale
        • Quest Planning
      • Starfall Chasm
      • Coast Of Thorns
    • Vaëtar
      • Rhïatar
      • Isles of the Vaïar
      • Valley of the Sun
      • The Dawn Glades
      • Iónari Delta
      • The Grey Titans
    • Nharán
      • The Angel’s Reaches
      • The Shimmering Plains
  • Documentation
    • Change Log (App)
    • Change Log (Server)
    • FMOD
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  • Hungry
  • Thirsty
  • Starving
  • Dehydrated

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  1. Rules
  2. Keywords

Hunger and Thirst

These keywords define the special rules for food and drink.

Travelling across inhospitable terrain and battle monstrous foes requires energy and sustenance. Players must regularly consume food and drink to remain well fed and watered.

Hungry

A player with the Hungry keyword receives a -1 modifier to their Speed, Strength and Toughness, down to a minimum of 1. If the player has the Hungry keyword for 3 days or more, replace this keyword with the Starving keyword.

Thirsty

A player with the Thirsty keyword receives a -1 modifier to their Agility, Mind and Perception, down to a minimum of 1. If the player has the Thirsty keyword for 1 day or more, replace this keyword with the Dehydrated keyword.

Starving

A player with the Starving keyword receives a -3 modifier to their Speed, Strength and Toughness, down to a minimum of 1.

Dehydrated

A player with the Dehydrated keyword receives a -2 modifier to their Agility, Mind and Perception, down to a minimum of 1.

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Last updated 1 year ago

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