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# Hunger and Thirst

These keywords define the special rules for food and drink.

Travelling across inhospitable terrain and battle monstrous foes requires energy and sustenance. Players must regularly consume food and drink to remain well fed and watered.

### Hungry

A player with the **Hungry** keyword receives a **-1** modifier to their Speed, Strength and Toughness, down to a minimum of **1**. If the player has the **Hungry** keyword for **3** days or more, replace this keyword with the **Starving** keyword.

### Thirsty

A player with the **Thirsty** keyword receives a **-1** modifier to their Agility, Mind and Perception, down to a minimum of **1**. If the player has the **Thirsty** keyword for **1** day or more, replace this keyword with the **Dehydrated** keyword.

### Starving

A player with the **Starving** keyword receives a **-3** modifier to their Speed, Strength and Toughness, down to a minimum of **1**.

### Dehydrated

A player with the **Dehydrated** keyword receives a **-2** modifier to their Agility, Mind and Perception, down to a minimum of **1**.
