# Using Tactics

### **Vantage**

If you previously had vantage on another enemy, that is replaced by the newly chosen enemy. You can only have vantage on one enemy at any a time. You will also lose strike on any enemy you previously had it for, you cannot gain vantage and strike at the same time.

If the roll fails, your action point is still used, but nothing happens. Your attempt to gain vantage has failed. You will keep vantage or strike on any enemy you previously had it for.

If an enemy gains vantage on you, then you automatically gain vantage on them as long as you have a ranged weapon and your range is equal to or better than your enemy’s.

If an enemy gains strike on you, then you lose vantage on any enemy you previously had it for. You automatically gain strike on the enemy that gained strike on you.

### **Strike**

You can only have Strike on one enemy at any a time, so if you previously had Strike on another target, that is replaced by the new target. You will also lose Vantage on any enemy you previously had it for, you cannot gain vantage and strike at the same time.

Evading does not count as movement and is not the same as fleeing. You do not leave the hex you are on.

If the roll fails, your action point is still used, but nothing happens. Your attempt to evade combat has failed. You will keep vantage or strike on any enemy you previously had it for.


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